Among the countless people players can meet, there are those who can accompany us on our journey. Companions offer plays company on their journey, often with their own quirks. But not all companions in Fallout 3 are created equal, be it in use for battle or compelling personality. 8 Sergeant RL-3 Associated Quest: Side Quest (Companion): Long Road Ahead. Romance: Yes. Perk: Killshot. You’ll need to develop your friendship with your companion if you want them to fall in love with you. This is where having high Charisma stats will be beneficial. The more time you spend with the companion, the more options you’ll have to flirt with them. The companions with whom you can get romantically involved are: Usually, when an RPG gives you these multiple romantic options, there is a caveat attached to it where you can flirt around but ultimately you have to choose one for the long run or risk losing a relationship due to jealousy. No such issue exists in Fallout 4 though. For Fallout: New Vegas on the PlayStation 3, a GameFAQs Q&A question titled "How many companions are there and what are their names?". Have a follower you want and the other companion you want to add Nearby. Open up your console with the tilde button ~. Step 2. Click on the Follower you want to add while in Console. And type: setplayerteamate 1. Step 3. Type: setconsolescopequest followers. Then after that type: forcerefintoalias companion. Step 4. in fallout 3 you could have dogmeat and another companion, so that means you could have two companions at once not one. SantaPaws 12 years ago #5. There's also an easy to pull off multiple companion exploit - that involves triggering Veronica's quest Still in the Dark, that allow you to recruit all humaniod companions, rasing the cap to 7 Top Voted Answer. As long as you do not finish Veronica Persona Quest (I could make you care) you can have 6 human companion and 1 Ed-e/dog. Here are the step you must follow. This glitch allows you to recruit all humanoid companions. You need to do this before the quest start. 1) Extract the included 'Sharing and Caring Companions.esm' to your Fallout 3/data directory. 2) Check the box next to 'Sharing and Caring Companions.esm' in FOMM. 3) Load the 'Sharing and Caring Companions.esm' AFTER the Fallout3.esm in your FOMM load-order. Update. ======. You can have a number of companions based on your CHA/2 (rounded down). Companions are pretty good combat-wise, provide some lore and funny dialogue, and are generally good to have around. I won't lie, losing Sulik is a pretty big deal, but without spoiling anything, you will/should have encountered the next best ones soon enough. Tag speech and lvl it up at lvl 2. Should have 50+ Talk to Silver in Springvale and take her 400 caps. 500 caps for disarming the bomb with a speech check. 100 caps should be easy to get from selling stuff. Go to Moira's and open her terminal repeatedly until you slip into "evil" Karma. Get Jericho as a companion. lfAfU.